An Alternating Treatment Design is a single-subject experimental design used to compare the effects of two or more interventions on a specific behaviorBehavior refers to any activity or action that living organ.... Different treatments are alternated rapidly (e.g., from session to session), allowing for direct comparison of their effectiveness.
Example:
A teacher wants to compare two strategies to increase a student’s on-task behavior:
- Treatment A (Token Economy): The student earns tokens for staying on-task.
- Treatment B (Verbal Praise): The teacher gives verbal praise every 5 minutes for on-task behavior.
The teacher alternates between the two treatments daily, recording the student’s behavior each time. By comparing results, the teacher can determine which treatment works best for increasing the student’s on-task behavior.