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Glossary
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Abolishing Operation (AO)
Accuracy
Alone Condition
Analytic
Applied
Attention Condition
Automatic Negative Reinforcement
Automatic Positive Reinforcement
Backward Chaining
Baseline Logic
Behavior
Behavior Chain
Behavior Cusps
Behavioral
Behaviorism
Changing Criterion Design
Comparative Analysis
Component Analysis
Compound Schedule
Conceptually Systematic
Conditioned Motivating Operations (CMOs)
Conditioned Punisher
Conditioned Reinforcer
Contingency Contracting
Contingent Exercise
Continuous Reinforcement (CRF)
Control
Cumulative Record
Demand Condition
Dependent Group Contingencies
Dependent Variable (DV)
Derived Stimulus Relations
Description
Determinism
Differential Reinforcement
Differential Reinforcement of Alternative Behavior
Differential Reinforcement of Diminishing Rates
Differential Reinforcement of Incompatible Behavior
Differential Reinforcement of Low Rates of Behavior
Differential Reinforcement of Other Behavior
Discontinuous Measurement Procedures
Discrete Trial Training (DTT)
Discrimination Training
Discriminative Stimulus (SD)
Duplic
Duration
Echoic
Effective
Empiricism
Establishing Operation
Experimental Analysis of Behavior (EAB)
Experimentation
External Validity
Fixed Interval (FI)
Fixed Ratio (FR)
Formal Stimulus Class
Forward Chaining
Free-Operant Observations
Frequency
Functional Analysis
Functional Communication Training
Functional Stimulus Class
Generality
High Probability Request Sequence
Imitation Training
Independent Group Contingencies
Independent Variable (IV)
Inter-response time (IRT)
Interdependent Group Contingencies
Intermittent Reinforcement
Interobserver agreement (IOA)
Interval Validity
Intraverbal
Latency
Least-to-Most Prompt (LTM) Fading
Line Graph
Magnitude
Maintenance
Mand
Model Prompt
Modeling
Momentary Time Sampling
Most to Least Prompt (MTL) Fading
Motivating Operation (MO)
Movement Prompt
Multi-element Design
Multiple Stimulus Preference Assessment
Multiple-Baseline Design
Naturalistic Teaching
Negative Punishment
Negative Reinforcement
Noncontingent Reinforcement (NCR)
Observer Drift
Observer Reactivity
Ontogeny
Operant Conditioning
Operant Extinction
Operational Definition
Overcorrection
Paired Choice Preference Assessment
Parametric Analysis
Parsimony
Partial Interval Recording
Permanent Product Recording
Phylogeny
Physical Prompt
Pivotal Behavior
Play Condition
Position Prompt
Positive Punishment
Positive Reinforcement
Prediction
Preference Assessment
Professional Practice of Behavior Analysis
Prompting
Punishment
Rate
Ratio Strain
Reflexivity
Reinforcer
Reliability
Repeatability
Replication
Reprimands
Respondent Conditioning
Respondent Extinction
Response
Response Class
Response Cost
Response Generalization
Response Maintenance
Reversal Designs
Rule-Governed Behavior
S-Delta (S∆)
Scatterplot
SDp
Self-Management
Shaping
Single Stimulus Preference Assessment
Skill Assessments
Socially Mediated Negative Reinforcement
Socially Mediated Positive Reinforcement
Stimulus
Stimulus Class
Stimulus Control
Stimulus Discrimination
Stimulus Fading
Stimulus Generalization
Symmetry
Tact
Tact Extension
Tangible Condition
Task Analysis
Technological
Temporal Extent
Temporal Locus
Temporal Stimulus Class
Textual Codic
Time Delay Prompt Fading
Time Out from Reinforcement
Token Economies
Topography
Total Task Chaining
Transcription Codic
Transitivity
Treatment Drift
Treatment Integrity
Trials-to-Criterion
Type 1 Error
Type 2 Error
Unconditioned Motivating Operations (UMO)
Unconditioned Punishment
Unconditioned Reinforcer
Validity
Variable Interval (VI)
Variable Ratio (VR)
Verbal Prompt
Whole Interval Recording
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Edit Profile
Glossary
Menu Toggle
Abolishing Operation (AO)
Accuracy
Alone Condition
Analytic
Applied
Attention Condition
Automatic Negative Reinforcement
Automatic Positive Reinforcement
Backward Chaining
Baseline Logic
Behavior
Behavior Chain
Behavior Cusps
Behavioral
Behaviorism
Changing Criterion Design
Comparative Analysis
Component Analysis
Compound Schedule
Conceptually Systematic
Conditioned Motivating Operations (CMOs)
Conditioned Punisher
Conditioned Reinforcer
Contingency Contracting
Contingent Exercise
Continuous Reinforcement (CRF)
Control
Cumulative Record
Demand Condition
Dependent Group Contingencies
Dependent Variable (DV)
Derived Stimulus Relations
Description
Determinism
Differential Reinforcement
Differential Reinforcement of Alternative Behavior
Differential Reinforcement of Diminishing Rates
Differential Reinforcement of Incompatible Behavior
Differential Reinforcement of Low Rates of Behavior
Differential Reinforcement of Other Behavior
Discontinuous Measurement Procedures
Discrete Trial Training (DTT)
Discrimination Training
Discriminative Stimulus (SD)
Duplic
Duration
Echoic
Effective
Empiricism
Establishing Operation
Experimental Analysis of Behavior (EAB)
Experimentation
External Validity
Fixed Interval (FI)
Fixed Ratio (FR)
Formal Stimulus Class
Forward Chaining
Free-Operant Observations
Frequency
Functional Analysis
Functional Communication Training
Functional Stimulus Class
Generality
High Probability Request Sequence
Imitation Training
Independent Group Contingencies
Independent Variable (IV)
Inter-response time (IRT)
Interdependent Group Contingencies
Intermittent Reinforcement
Interobserver agreement (IOA)
Interval Validity
Intraverbal
Latency
Least-to-Most Prompt (LTM) Fading
Line Graph
Magnitude
Maintenance
Mand
Model Prompt
Modeling
Momentary Time Sampling
Most to Least Prompt (MTL) Fading
Motivating Operation (MO)
Movement Prompt
Multi-element Design
Multiple Stimulus Preference Assessment
Multiple-Baseline Design
Naturalistic Teaching
Negative Punishment
Negative Reinforcement
Noncontingent Reinforcement (NCR)
Observer Drift
Observer Reactivity
Ontogeny
Operant Conditioning
Operant Extinction
Operational Definition
Overcorrection
Paired Choice Preference Assessment
Parametric Analysis
Parsimony
Partial Interval Recording
Permanent Product Recording
Phylogeny
Physical Prompt
Pivotal Behavior
Play Condition
Position Prompt
Positive Punishment
Positive Reinforcement
Prediction
Preference Assessment
Professional Practice of Behavior Analysis
Prompting
Punishment
Rate
Ratio Strain
Reflexivity
Reinforcer
Reliability
Repeatability
Replication
Reprimands
Respondent Conditioning
Respondent Extinction
Response
Response Class
Response Cost
Response Generalization
Response Maintenance
Reversal Designs
Rule-Governed Behavior
S-Delta (S∆)
Scatterplot
SDp
Self-Management
Shaping
Single Stimulus Preference Assessment
Skill Assessments
Socially Mediated Negative Reinforcement
Socially Mediated Positive Reinforcement
Stimulus
Stimulus Class
Stimulus Control
Stimulus Discrimination
Stimulus Fading
Stimulus Generalization
Symmetry
Tact
Tact Extension
Tangible Condition
Task Analysis
Technological
Temporal Extent
Temporal Locus
Temporal Stimulus Class
Textual Codic
Time Delay Prompt Fading
Time Out from Reinforcement
Token Economies
Topography
Total Task Chaining
Transcription Codic
Transitivity
Treatment Drift
Treatment Integrity
Trials-to-Criterion
Type 1 Error
Type 2 Error
Unconditioned Motivating Operations (UMO)
Unconditioned Punishment
Unconditioned Reinforcer
Validity
Variable Interval (VI)
Variable Ratio (VR)
Verbal Prompt
Whole Interval Recording
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